HTC VIVE
Designing a voice-first retail experience for VIVE Eagle
An interactive experience designed to help customers explore what the product could do before trying it.
- Role
Product Design Consultant
- Timeline
Jul 2026 → Sep 2026
- Scope
AI · Retail · Voice
- Contribution
Product UX · Interaction
Voice UX · Design system
Overview
An experience designed to help customers explore what the product could do before trying it.
This project is confidential. Reach out directly to learn more.
Voice first
Designing without a text interface.
When voice becomes the primary interaction, the interface has to teach itself.
Discovery
Letting curiosity lead.
Customers explored the product through their own questions rather than a fixed path.
Handoff
Retail, then their own hands.
- Retail
- At the counter
- Scan
- A code
- Explore
- On their phone
A simple handoff lets the experience continue on a personal device.
System
Designing beyond one experience.
The interaction model was structured to scale beyond a single retail implementation.
Outcome
Approved. Still evolving.
The concept was internally tested and approved, with implementation still under discussion.